PDA

View Full Version : Rate my Sapphire team...


Kaboom
08-19-2007, 11:52 AM
All Pokemon are level 100:

BLAZIKEN (Leftovers):
Slash
Mirror Move
Sky Uppercut
Flamethrower

RAYQUAZA (Shell Bell):
Fly
Rest
Hyper Beam
Crunch

KYOGRE (Shell Bell):
Ice Beam
Thunder
Sheer Cold
Water Spout

REGISTEEL (Leftovers):
Metal Claw
Iron Defence
Thunderbolt
Amnesia

GROUDON (Shell Bell):
Earthquake
Solarbeam
Fissure
Eruption

SHEDINJA (Lum Berry):
Shadow Ball
Fury Cutter
Screech
Hyper Beam

Any suggestions are welcome. I do have other Pokemon which I may use depending on the circumstances (such as Wobbuffet [Shadow tag] and Altaria [Perish song] in double battles which guarantees a double KO in three turns provided Wobbuffet survives), but these are the ones I use most often.

Charizard9999
08-19-2007, 06:54 PM
Not bad, here's my changes in bold.

All Pokemon are level 100:

BLAZIKEN (Leftovers):replace w/ White Herb
Slash
Mirror Move
Sky Uppercut
Overheat

RAYQUAZA (Shell Bell):
Fly
Dragon Claw
Hyper Beam
Crunch

KYOGRE (Shell Bell):
Ice Beam
Thunder
Rain Dance
Water Spout

REGISTEEL (Leftovers):
Metal Claw
Iron Defence
Thunderbolt
Amnesia

GROUDON (Shell Bell):
Earthquake
Solarbeam
Fissure
Eruption

SHEDINJA (Lum Berry):
Shadow Ball
Fury Cutter
Screech
Hyper Beam

Any suggestions are welcome. I do have other Pokemon which I may use depending on the circumstances (such as Wobbuffet [Shadow tag] and Altaria [Perish song] in double battles which guarantees a double KO in three turns provided Wobbuffet survives), but these are the ones I use most often.

HobbesI
08-19-2007, 11:12 PM
BLAZIKEN (Leftovers):
Blaze Kick
Bulk Up
Sky Uppercut
Earthquake
This looks like a good moveset but you might want those two moves for a physical sweeper. Blaze Kick is for a STAB and The other two will be boosted by Bulk up.

RAYQUAZA (Persim Berry):
Ice Beam
Outrage
Flamethrower/Thunderbolt
Crunch
What is it with hyper beam? Ice Beam is to take care of opposing rayquazas and Crunch is for Metagross and Alakazam. The last one is just a filler move.

KYOGRE (Shell Bell):
Ice Beam
Thunder
Calm Mind
Water Spout
OHKO moves are bad. They rarely hit.

REGISTEEL (Leftovers):
Lock On
Iron Defence
Zap Cannon
Amnesia
Registeel doesn't have a good attack. You need to raise your stats then Lock on and zap 'em. Registeel can stay in for a while.

GROUDON (Shell Bell):
Earthquake
Solarbeam
Fissure
Eruption
OHKO moves are bad. Replace Fissure

SHEDINJA (Lum Berry):
Shadow Ball
Dig
Screech
Aerial Ace
Um... why are you using Shedinja? Anyway... there's its moveset... You might need a rapid spinner to take care of the popular skarmory with spikes + whirlwind.
OK team for in-game, but if it's battling other people, you need to make some adjustments.

- Flavaquil -
08-20-2007, 02:53 AM
Okay, firstly. Rayquaza with Kyogre or Groudon on the same team? No... that's gonna screw you up, even in-game. Suggestions in quotation.

Oh and two simple rules to remember,
1) Never put two moves of the same type on the same moveset
2) Don't use HM moves unless it's called Surf.

That'll help you in making a team even better.

Blaziken @ Leftovers
Adamant/Jolly Nature
- Fire Blast/Overheat
- Swords Dance
- Brick Break/Sky Uppercut
- Earthquake/Rock Slide

Rayquaza @ Leftovers
Lonely Nature
- Extremespeed
- Earthquake
- Dragon Dance
- Rock Slide

Kyogre @ Leftovers
- Surf
- Ice Beam
- Thunder
- Calm Mind

Registeel @ Leftovers
Careful Nature
- Iron Defense
- Rest
- Seismic Toss
- Toxic

Registeel sucks... sorry, but seriously consider switching it for something else. Even as a defensive wall it's no good

Groudon @ Leftovers/Shell Bell
Adamant Nature/Jolly Nature
- Earthquake
- Fire Blast
- Rock Slide
- Swords Dance

Shedinja @ Choice Band
Adamant Nature
- Baton Pass
- Hidden Power (Fighting)
- Shadow Ball
- Silver Wind


Overall, your team is quite unbalanced. It would do fine ingame, but you'll definitely be hit hard competitively. Having Groudon, Kyogre and Rayquaza on the same team kills off your own combinations.

HobbesI
08-20-2007, 11:00 PM
Yeah. It won't hurt to have only Kyogre, but all three? Instead of having all three, you could have three pokemon that counter Kyogre, Groudon, and Rayquaza. Because they're so popular.

Kaboom
08-26-2007, 11:50 AM
Thanks for the suggestions - the only person I can battle around here is my younger brother and he's not too good at training.

A little info for those who don't know: OHKO moves' accuracy is affected by the difference in level. Lv100 pokemon very rarely miss ingame, and my brother's best pokemon is Lv 75. So I'm keeping Fissure and Sheer Cold.

HobbesI, Blaziken's Flamethrower has STAB, and it's nature makes it more of a Special attacker. Ice Beam on Rayquaza is superfluous as Kyogre has it, and Hyper Beam is the "Heavy Artillery" of the team. Registeel is my Annoyer pokemon, designed to survive for ages and do gradual damage. Shedinja is decent with its Wonder Guard, and the Screech - Hyper Beam combo can KO most pokemon easily, its nature gives it boosted Attack. Kyogre's Thunder counters other Kyogre, its Water Spout counters Groudon, and its Ice Beam counters Rayquaza.

Flavaquil, Fly has 105 power with STAB (Rayquaza is Flying/Dragon), and the only time I have two moves of the same type on a pokemon is if one of them is a OHKO. Will probably substitute Balziken's Slash for Rock Slide, though.

- Flavaquil -
08-26-2007, 08:02 PM
Thanks for the suggestions - the only person I can battle around here is my younger brother and he's not too good at training.

That's too bad... it's more fun when you have others to battle (not saying I'm not in the same position.)

A little info for those who don't know: OHKO moves' accuracy is affected by the difference in level. Lv100 pokemon very rarely miss ingame, and my brother's best pokemon is Lv 75. So I'm keeping Fissure and Sheer Cold.

Where did you get that information from? Those moves' accuracy are always base 30 regardless of level.

Flavaquil, Fly has 105 power with STAB (Rayquaza is Flying/Dragon), and the only time I have two moves of the same type on a pokemon is if one of them is a OHKO. Will probably substitute Balziken's Slash for Rock Slide, though.
True, well reasoned. But, for a two move attack, you could deal more damage with two Extremespeeds and still am able to survive any assualt from something else.
OHKO moves aren't ideal, especially in competitive teams.

Also, Registeel is pretty much useless as an annoyer. Your opponent will usually just EQ it, and since it's not having Levitate, that's one down and the rest to go.

And as for the idea of Kyogre as a counter against other R/S/E legends, Surf > Water Spout.

HobbesI
08-26-2007, 09:58 PM
Yeah, if you really want an Annoyer, then you're going to have to go with Shuckle or Ludicolo.

And who told you that OKHO moves' accuracy is effected by level? Whoever told you that is sprouting gibberish. And you never actually told us the natures. And Hyper Beam's one-turn wait afterwards isn't worth the 150 base power.

Kaboom
08-27-2007, 04:31 AM
If OHKO moves aren't affected by level, explain how come my Articuno's Sheer Cold never missed on Colusseum against the first 40-odd trainers, when the level difference was over 40, explain how come Kyogre's Sheer Cold hasn't missed yet against Drake's Salamence, and how come Groudon's Fissure has never missed Steven's Metagross? (OK, so I could defeat them with other attacks, but you gotta win with style!)

Ingame, Hyper Beam nearly always KOs, so you can switch without the wait! :-P
Shedinja's Hyper Beam usually isn't a problem due to Wonder Guard.

It is true that I have to be careful with Registeel, but even Groudon's EQ only inflicted 50 damage without any Iron Defences (out of 320 total HP - recovers in three turns with Leftovers.) Blaziken are more of a problem - they usually have Fighting AND Fire moves and STAB to go with them, so better switch out then!

As for a decent Annoyer, I've added this to my collection, replacing Registeel from time to time:

CACTURNE (Leftovers):
Ingrain
Leech Seed
Giga Drain (PP max)
Spikes

Only problem is, even with Giga Drain on PP max, that's still only 8...

Oh, yeah, what's with giving Shedinja a Choice Band? a- I don't know how to get it, and b- what good does it do?

HobbesI
08-27-2007, 04:57 AM
If OHKO moves aren't affected by level, explain how come my Articuno's Sheer Cold never missed on Colusseum against the first 40-odd trainers, when the level difference was over 40, explain how come Kyogre's Sheer Cold hasn't missed yet against Drake's Salamence, and how come Groudon's Fissure has never missed Steven's Metagross? (OK, so I could defeat them with other attacks, but you gotta win with style!)
Either your lying, exadurating, or extremely lucky.

Ingame, Hyper Beam nearly always KOs, so you can switch without the wait! :-P
Shedinja's Hyper Beam usually isn't a problem due to Wonder Guard.
If you switch out, it still takes two turns.

It is true that I have to be careful with Registeel, but even Groudon's EQ only inflicted 50 damage without any Iron Defences (out of 320 total HP - recovers in three turns with Leftovers.) Blaziken are more of a problem - they usually have Fighting AND Fire moves and STAB to go with them, so better switch out then.

As for a decent Annoyer, I've added this to my collection, replacing Registeel from time to time:

CACTURNE (Leftovers):
Ingrain
Leech Seed
Giga Drain (PP max)
Spikes

Only problem is, even with Giga Drain on PP max, that's still only 8...
Cacturne isn't a good annoyer. It's built for sweeping. Like I said before, use Shuckle or Ludicolo. Here's a Ludicolo set...

Ludicolo @ Leftovers
[Rain Dish]
-Leech Seed
-Toxic
-Dive
-Rain Dance

And shuckle set...
Shuckle @ Leftovers
[Sturdy]
-Toxic
-Rest
-Safegaurd/Substitute
-Double Team

Oh, yeah, what's with giving Shedinja a Choice Band? a- I don't know how to get it, and b- what good does it do?
Choice Band is an item you can get at the battle tower... and it increases the damage done by physical moves by 1.5. But, you can only use the first move you used when you sent out that pokemon. You can use a different move if you switch that pokemon out and back in.

Kaboom
08-27-2007, 11:59 AM
With the Hyper Beam, I mean switching out before the opponent trainer sends out their next pokemon.

I found out about accuracy change on ppndex (dex.pokemonpalace.net), but they seem to be having problems at the moment.

I'm about to get Emerald, which should allow me to complete the pokedex on Sapphire, to see if anything happens when you get all four trainer stars, then I'll do some more training.

- Flavaquil -
08-27-2007, 06:44 PM
Yeah, if you really want an Annoyer, then you're going to have to go with Shuckle or Ludicolo.
Not Shuckle. Out of those two go with Ludicolo. Shuckle gets problems.... O.o
Ingame, Hyper Beam nearly always KOs, so you can switch without the wait! :-P
Shedinja's Hyper Beam usually isn't a problem due to Wonder Guard.

As for a decent Annoyer, I've added this to my collection, replacing Registeel from time to time:

CACTURNE (Leftovers):
Ingrain
Leech Seed
Giga Drain (PP max)
Spikes

Only problem is, even with Giga Drain on PP max, that's still only 8...

Oh, yeah, what's with giving Shedinja a Choice Band? a- I don't know how to get it, and b- what good does it do?
Almost always. *pokes Ingame*
That's only relying on your Shedinja to be faster and have more power against any walls.

Cacturne @ Leftovers
Modest Nature (+SAtk, -Atk)
- Hidden Power [Fire]
- Needle Arm
- Substitute
- Toxic

B's been answered.
A) You can get it at the Battle Tower IIRC for a set amount of BP.
If you switch out, it still takes two turns.

Cacturne isn't a good annoyer. It's built for sweeping. Like I said before, use Shuckle or Ludicolo. Here's a Ludicolo set...

Ludicolo @ Leftovers
[Rain Dish]
-Leech Seed
-Toxic
-Dive
-Rain Dance

And shuckle set...
Shuckle @ Leftovers
[Sturdy]
-Toxic
-Rest
-Safegaurd/Substitute
-Double Team
It takes only one move ingame with the options on switch.

As for the Pokemon....

Ludicolo @ Leftovers
Modest Nature (+SAtk, -Atk)
- Ice Beam
- Leech Seed
- Rain Dance
- Surf

And I'm just gonna say no to Shuckle again. xDD
With the Hyper Beam, I mean switching out before the opponent trainer sends out their next pokemon.

I found out about accuracy change on ppndex (dex.pokemonpalace.net), but they seem to be having problems at the moment.
That's only ingame remember. Competitively you'll have trouble.

Could you give an exact link to the page where it says that?? PPN is reasonable reliable, but there are always times when people get things wrong.

Kaboom
08-28-2007, 10:28 AM
http://dex.pokemonpalace.net, but the list of attacks (which gives descriptions) doesn't work.

http://www.pokemonelite2000.com/rsmoves.html shows the descriptions of all Ruby/Sapphire attacks, but I think it doesn't mean what it says.

HobbesI
08-28-2007, 05:22 PM
Ludicolo isn't good as a special sweeper. There are a bunch of better special sweepers in the 3rd gen, like Alakazam or Sceptile. Ludicolo's main use is as an annoyer.

- Flavaquil -
08-29-2007, 02:41 AM
http://dex.pokemonpalace.net, but the list of attacks (which gives descriptions) doesn't work.

http://www.pokemonelite2000.com/rsmoves.html shows the descriptions of all Ruby/Sapphire attacks, but I think it doesn't mean what it says.
Hmm... weird. I'll get a friend to ask the admin about it if I remember.

Knocks out opponent in one hit. Accuracy increases by an amount equal to the difference between user and enemy's experience levels, then divided by 128.
Okay.. that's the first time I've ever heard that before. And that's about the only site that says that, ever.
Ludicolo isn't good as a special sweeper. There are a bunch of better special sweepers in the 3rd gen, like Alakazam or Sceptile. Ludicolo's main use is as an annoyer.
If only this was 4th gen... there are better annoyers in D/P to use.

Kaboom
08-29-2007, 09:05 AM
If pokemonelite2000.com is right, that makes my Kyogre's Sheer Cold on Drake's Salamence have:

30 [Base Accuracy]
+(100-53) [Level difference (is it 53? I don't remember)]
128 [Given value]
=30.367%

I think that they mean 1.28 instead of 128. That would give an Accuracy of 66.719%, which seems about in line with what is happening. I exaggerated a little about not missing - it takes at most two tries.

- Flavaquil -
08-30-2007, 02:54 AM
Hmm.... I still have doubts about that.

It'd be preferred if there was someone who could hack into the game for us to find out the game's data... I'll ask around elsewhere and get opinions on this.

HobbesI
08-30-2007, 07:34 AM
Know anyone that has a gameshark...?
Oh yeah, and I'll post up my team some time... actually, its my Netbattle team though. O_o

Wigglytuff @ Leftovers
EVs: 252 Def, 252 SpDef, 4 Hp
Calm - Cute Charm
-Sing
-Seismic Toss
-Counter
-Wish
This is my special/physical wall. It can take on most pokemon and KO them with Sing and Seismic Toss. It can also OKHO Metagross with Counter.

Medicham @ Salac Berry
EVs: 252 Atk, 176 Spd, 80 Hp
Jolly - Pure Power
-Substitute
-Reversal
-Brick Break
-Shadow Ball
This is my Physical sweeper and Blissey KO'er. It can 2HKO Blissey with Brick Break and after 4 substitutes it has 1 hp and salac berry kicks in to sweep with Reversal. Shadow Ball is to take on other Medichams, Gengars, and Psychic-types.

Gengar @ Leftovers
EVs: 252 SpAtk, 252 Spd, 4 SpDef
Serious - Levitate
-Focus Punch
-Substitute
-Thunderbolt
-Ice Punch
My sub-puncher. Thunderbolt is to take care of Milotic and Ice Punch is for the dragons and Aeryldactyl.

Umbreon @ Leftovers
EVs: 252 Def, 252 SpDef, 4 Hp
Calm - Synchronize
-Toxic
-Double Team
-Charm
-Moonlight
My other dual wall... Toxic then stall 'em with Double Team and Charm.

Dugtrio @ Lum Berry
EVs: 252 Atk, 216 Spd, 40 SpDef
Jolly - Arena Trap
-Earthquake
-Aerial Ace
-Hidden Power [Ghost]
-Rock Slide
Aerial Ace is for Heracross, Rock Slide is for flying-types, Earthquake gets a STAB, and Hidden Power is to take care of Medicham.

Starmie @ Leftovers
EVs: 252 SpAtk, 252 Spd, 4 Def
Modest - Natural cure
-Surf
-Ice Beam
-Thunderbolt
-Psychic
My standard special sweeper.